ALL A B C D E F G H I J K L M
N O P Q R S T U V W X Y Z #

[Flashback]
Hoffman: What's going on with Amanda? Didn't you tell me the only way to truly offering enlightenment is by not attaching emotionally?
John: But you can have something Amanda doesn't: anonymity. That's the greatest protection. That's what I've given you. I need you to set up a game. It may not be entirely clear, to you right now. But I assure you that the people being tested are a part of something much larger. They're connected. So in the end, all the pieces will fit together and it'll be clear.
Hoffman: Amanda will fail you.
John: We'll see. [hands him a folder]
Hoffman: What's this?
John: It's time to play a game.

Brit: The tub wasn't meant for one person. We were supposed to hold one cable each, and suffer a small shock. It was meant for five people. They all were, every game. We only needed one key in the first room. They all worked and any one of them would've opened every collar. In the second room, the three tubes were large enough for more than one person. We were supposed to work together so we all survived. That's the game!
Mallick: "Your lifelong instincts will tell you to do one thing but I implore you to do the opposite." Oh, god. Whoops.
Brit: Yeah... [Sees nine seconds left on the timer] Big ****ing whoops!


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